
Use this page as the map for examples, deeper guides, and the truth sources behind this handbook.
See examples/README.md for the current example list.
GitHub examples: https://github.com/Aura-Industry/aurajs/tree/main/examples
Useful starting points:
examples/chess-dev-cli is the current small proof for auramaxx play,
auramaxx session, auramaxx state, and auramaxx action working together.examples/README.md is the shortest map of the maintained example set.examples/auramon-three is the current canonical Aura Three web-first 3D
showcase and the clearest small example of the local src/runtime/aura-three*
authored seam plus descriptor-owned asset-pack and streamed-region world
ownership.examples/aura-three-lab is the smaller supporting Aura Three lab for local
descriptor-owned scene kits, higher-level src/runtime/aura-three recipe
patterns, and bounded renderer proof without the broader overworld shell.examples/native-mp4-proof is the narrow native .mp4 playback proof.examples/media-presentation-proof is the stronger native screen-plus-audio
authored media example.If you are using a coding agent to build an AuraJS game:
install the AuraMaxx skill from Aura-Industry/auramaxx:
cd <your-codebase>
npx -y skills add Aura-Industry/auramaxx
point the agent at Start Here first so it enters the public docs in the right order
then point it at the matching exact-reference page under ../../reference/
tell the agent to copy patterns from the current example listed in examples/README.md
have the agent make the smallest playable change first, then iterate
Good default instruction:
Install the AuraMaxx skill from Aura-Industry, start with the AuraJS Start Here doc, move to the matching exact-reference page, stay on public AuraJS APIs, and follow the current example in
examples/README.md.